After Day 80, up to three Treeguards may spawn at once, given enough Evergreens nearby. After Day 30, up to two treeguards may spawn. Starting on Day 4, felling any Evergreen has a 1.33% chance of spawning a Treeguard from a nearby Evergreen (within 15 units of distance, or just under 4 Pitchfork tiles). They can be pacified by planting new trees nearby. They are initially hostile towards the wood-cutter, assuming that is how they were spawned, have very high health and damage, and are capable of killing most unarmored characters in three strikes. Treeguards are Boss Monsters that can occasionally transform from Evergreens when a nearby Evergreen is chopped down.
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